论文

MC-EvoBench:审计 Minecraft 智能体经验驱动自我改进的基准

MC-EvoBench: Auditing Experience-Driven Self-Improvement in Minecraft Agents

精选理由

中科大团队做了个 Minecraft 基准 MC-EvoBench,专门验证智能体是不是真学到了能跨世界迁移的能力,结论挺扎心:经验基本迁移不动。

MC-EvoBench 是一个受控 Minecraft 基准,包含 19 条注册进化链(12 条主评估链、7 条校准/探针链)和三个图对齐探针家族,用于区分智能体真实能力提升与资源继承、暴露不均等因素。基准将任务表示为任务状态图,定义阶段级环境验证器,只允许声明的智能体产物跨源-目标边界。每条探针在匹配环境步预算和 5 个种子下对比无先验、相关、无关、打乱四种源条件,报告 TSR、WGP、VMP 三项指标。结果显示带规划器的控制器变体存在一致的能力差距,而相关经验未产生稳定迁移,且阶段审计发现早期木材收集与合成瓶颈常使后续能力无法被观测。代码与数据已在 GitHub 开源。

原文 · arXiv cs.AI

MC-EvoBench: Auditing Experience-Driven Self-Improvement in Minecraft Agents

A central challenge in embodied recursive self-improvement is enabling agents to convert interaction history into capabilities that persist beyond one world and transfer to later tasks. A saved memory or successful final action does not by itself establish that a reusable capability was acquired; evaluation must separate capability change from carried-over resources, unequal source exposure, and early execution failures. We construct MC-EvoBench as a controlled Minecraft benchmark with a fixed catalog of 19 registered evolution chains, including 12 primary evaluation chains and seven calibration or probe chains, together with three graph-aligned paired probe families for transfer. The benchmark represents each task as a task-state graph, defines stage-level environment verifiers, assigns matched source and target roles, resets the target world, and permits only a declared agent artifact to cross the source-target boundary. For each probe, no-prior, related, unrelated, and shuffled source conditions are evaluated under matched environment-step budgets and five seeds; we report TSR, WGP, and VMP and retain provenance records. The benchmark reveals a consistent direct-capability gap between controller and planner-backed variants, while related experience yields no stable transfer: it does not improve either tool probe, its small wood-species gain hinges on one seed, and all intervals include zero. Stage audits further show that early wood-collection and crafting bottlenecks often leave later capabilities unobserved. MC-EvoBench thus offers a controlled testbed for durable, transferable embodied capabilities. Code and data are available at https://github.com/xzw-ustc/mc-bench-open-source