OpenAI DevDay将发布Codex新功能
OpenAI要在DevDay上展示Codex新功能,包括能持续工作1000小时的智能体和游戏AI测试工具。
OpenAI将在DevDay上展示Codex平台新能力,支持开发插件、智能体和应用。Codex Game Studio将探讨游戏AI难度问题。OpenAI内部智能体已能持续工作超1000小时,处理大型代码库的构建和测试。会议还将探讨从单任务到多智能体协作的架构演进。
OPENAI 🔥: Key insights from upcoming DevDay sessions.
* This agenda is not public yet
First, OpenAI will build Platform capabilities inside Codex, enabling users to develop plugins, agents, and apps right from a dedicated DevDay page, which is quite cool!
Highlights from the agenda 👀
> Claw Labs "Join Peter Steinberger for a look at how agents can change the way open-source teams build."
> 🔥 Codex Game Studio "What makes a game easy for humans but hard for AI? Build one and put Codex to the test."
> 🔥 What Will You Build With Coding Agents That Don’t Quit? What engineering work deserves your time and tokens? Learn from a Codex run that spent more than 1,000 hours keeping builds and tests passing in a large shared codebase. See how this internal OpenAI agent had goals, subagents, and persistent plans that helped it investigate failures and coordinate fixes.
> Codex Has Left The Laptop "As we move from delegating individual tasks to letting Codex tackle entire problems and goals on its own, it’s possible to harness the power of Codex wherever and however you work. "
> From Single Player to Multiplayer with Codex "Follow a 2am outage from the first Slack messages to a reviewed fix and an update for the team."
> What Comes After Loops?: Deep Dive Into Agentic Architecture "As models become more capable, agent architectures are changing. We'll trace the evolution from simple loops to collaborating agents, examine the design choices and model advancements behind that shift, and take a deep dive into what comes next."