论文

SceneRig:从单张图像生成可仿真 3D 场景的智能体系统

SceneRig: An Agentic System for Simulation-Ready 3D Scene Reconstruction from Single Images

精选理由

一篇机器人方向的论文:单张图就能重建出能跑物理仿真的 3D 场景,还验证了真实机器人操作回放,做 sim-to-real 的可以看看。

SceneRig 是一个智能体系统,输入一张图像即可输出可编辑、可直接用于物理仿真的 3D 场景。系统组合几何、视觉和物理工具完成重建,再由智能体在物理仿真器中执行编辑-验证循环,保证物体被准确放置且物理稳定。与依赖事后物理沉降的方法相比,SceneRig 在实例分割、物体外观和 3D 位置上都更准确。在机器人下游任务中,其场景预测真实机器人策略结果的准确度超过基线方法,并能更可靠地回放已记录的抓取操作轨迹。

原文 · arXiv cs.AI

SceneRig: An Agentic System for Simulation-Ready 3D Scene Reconstruction from Single Images

Simulation is a powerful tool for robotics, but building diverse, simulation-ready scenes at scale remains difficult. Reconstructing scenes from single images is a promising alternative, but visual similarity alone is insufficient: objects must also be recovered, accurately placed, and physically grounded. Existing methods that rely on post-hoc physics settling often misplace objects, producing scenes that look correct but behave poorly under manipulation. We present SceneRig, an agentic system that turns a single image into an editable, simulation-ready scene. SceneRig combines geometric, visual, and physical tools to reconstruct a faithful 3D scene. An agent then performs edit-and-validate loops inside a physics simulator to achieve physical stability. Across diverse inputs, SceneRig improves instance segmentation, object-centric appearance, and 3D placement while keeping the reconstructed scenes physically stable. Furthermore, SceneRig is effective for downstream robotics: its scenes predict real-robot policy outcomes more accurately than the baseline method and more reliably support replay of recorded manipulations without trajectory adaptation.