GameHorizon Suite:覆盖 21 款游戏的多时间跨度玩法评测套件
GameHorizon Suite: Multi-Horizon Data and Evaluation in Gameplay
想测模型会不会打游戏可以看这个,21 款 AAA 游戏 5,000 小时数据,还能定位模型具体哪一步操作出错。
arXiv 论文提出 GameHorizon Suite,用于在不同时间跨度上评测 AI 模型的游戏玩法能力。其中 GameHorizon-Data 是首个大规模 AAA 游戏数据集,包含 21 款游戏的 5,000 小时录像,由 100 名人类专家玩家采集,视频、玩家操作与多跨度指令在时间上对齐。GameHorizon-Bench 分离线和在线两条轨道,离线轨道用数千道标准化题目保证可复现,在线轨道能把失败定位到长程玩法中的具体步骤。团队用它评测了 47 个模型、执行超过 100 万次调用,结果显示任务难度存在明显层级,模型间能力差异显著。
GameHorizon Suite: Multi-Horizon Data and Evaluation in Gameplay
Modern video games provide a measurable testbed for AI models, combining abilities of visual understanding, instruction decomposition, goal planning, and precise action control over multiple temporal horizons. Existing datasets and benchmarks, however, either cover a narrow range of games, lack language instructions, or rely on high-variance online rollouts. To address these challenges, we introduce GameHorizon, a unified data and evaluation suite that measures gameplay capabilities at different horizons for diverse model families. GameHorizon Suite consists of three components. First, GameHorizon-Annotator is a scalable and automated annotation pipeline for multi-horizon instructions. Second, utilizing the pipeline, we construct GameHorizon-Data, the first large-scale AAA gameplay dataset with temporally aligned videos, player actions, and multi-horizon instructions. It comprises 5,000 hours of recordings from 21 games, collected by 100 human expert players. Third, we build GameHorizon-Bench with reproducible offline and stepwise online testing. The offline track enables reproducible evaluation using thousands of standardized questions organized into three primary tasks and a series of diagnostic variants, while the online track tests whether offline scores reflect actual gameplay capabilities and localizes failures to specific steps within long-horizon gameplay. Based on our GameHorizon Suite, we evaluate 47 models through more than one million model invocations, revealing a meaningful hierarchy of task difficulty and pronounced differences in model capabilities. Our work can provide a standardized yardstick for evaluating gameplay capabilities across horizons and model families. We will release our dataset, annotator, and benchmark to facilitate future research.