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四个 Gemini 4 Argon 智能体 27 小时通关 Minecraft 击败末影龙

A team of Gemini 4 Argon agents beats Minecraft

精选理由

4 个 Gemini 4 Argon 智能体自己写代码自己调试,27 小时通了 Minecraft,全程没人帮忙,过程细节很值得看。

研究人员将 4 个 Gemini 4 Argon 智能体放进 Minecraft 生存模式,目标只有一个:击败末影龙。每个智能体通过开源库 Mineflayer 控制一名玩家,靠游戏内聊天和共享记忆协调,全程无人工指派角色或编写游戏逻辑。从随机生成的 Easy 难度世界出发,团队共编写 2,783 个程序、死亡 605 次,用时 27 小时 14 分钟完成任务。作者称这是 AI 智能体首次仅用标准 Mineflayer 库(无预探种子、无人类专用工具)端到端自主通关 Minecraft。

原文 · arXiv cs.AI

A team of Gemini 4 Argon agents beats Minecraft

We placed four Gemini 4 Argon agents in a sandboxed Minecraft survival world and gave them one goal: defeat the Ender Dragon. Each agent controlled a player via an open-source library called Mineflayer and coordinated with its teammates through in-game chat and shared memory. No one assigned roles or wrote game logic. The agents planned, wrote, and debugged every program themselves. Researchers could watch the run on a live dashboard and pause or stop it at any time, but they had no cause to intervene. Starting from a randomly generated world on Easy difficulty, the team wrote 2,783 programs and defeated the dragon in 27 hours and 14 minutes, dying 605 times along the way. To our knowledge, this is the first end-to-end autonomous completion of Minecraft by AI agents, achieved using only the standard Mineflayer library without pre-scouted seeds or other game-specific tools written by humans. Winning required the agents to keep a coherent plan across thousands of dependent steps for more than a day. Complex real-world software engineering and enterprise tasks demand the same long-horizon coding and multi-agent coordination. We describe the setup, how the run unfolded, the team's strategies (dividing the work, sharing what they learned, recovering each other's items), and the limits of the result.